✓
Passing This code compiles and runs correctly.
Code
// ASPIRATIONAL (RED by design until std/store rung 1 lands — see DESIGN.md).
// The guard is compiled INTO the write path: `when` on a watch branch is
// planted at the producer site, taps-style (koru_std/taps.kz
// wrapContinuation, ".condition = rewritten_condition" — the grounded
// precedent). No call happens unless the guard passes; a non-matching
// write costs one comparison, zero dispatch.
//
// Guard grammar grounded: `! tick i when i % 2 == 0 |>` (400_087),
// `! key k when k.ch == 'q' |>` (koru-libs hello_vaxis).
//
// Writes drive entities to 1, 2, 3; the watch fires only past the
// threshold.
import std/io
import std/store
std/store:new(game) { entities: 0[i64] }
std/store:watch(game)
! entities e when e > 1 |> std/io:print.ln("big: {{ e:d }}")
std/store:stored { game.entities: game.entities + 1 }
std/store:stored { game.entities: game.entities + 1 }
std/store:stored { game.entities: game.entities + 1 }
Actual
big: 2
big: 3
Expected output
✓ Zig✓ C#big: 2
big: 3
Emitted Zig source
// Access compiler flags via the per-user compiler_env module
const CompilerEnv = @import("compiler_env").CompilerEnv;
pub const panic = if (@import("builtin").mode == .Debug)
@import("std").debug.FullPanic(@import("std").debug.defaultPanic)
else
@import("std").debug.simple_panic;
const __koru_bare = struct {
extern fn posix_memalign(memptr: *?*anyopaque, alignment: usize, size: usize) c_int;
extern fn free(ptr: ?*anyopaque) void;
fn bareAlloc(_: *anyopaque, len: usize, alignment: @import("std").mem.Alignment, _: usize) ?[*]u8 {
var p: ?*anyopaque = null;
const a = @max(alignment.toByteUnits(), @sizeOf(usize));
if (posix_memalign(&p, a, len) != 0) return null;
return @ptrCast(p);
}
fn bareResize(_: *anyopaque, _: []u8, _: @import("std").mem.Alignment, _: usize, _: usize) bool { return false; }
fn bareRemap(_: *anyopaque, _: []u8, _: @import("std").mem.Alignment, _: usize, _: usize) ?[*]u8 { return null; }
fn bareFree(_: *anyopaque, memory: []u8, _: @import("std").mem.Alignment, _: usize) void { free(@ptrCast(memory.ptr)); }
const vtable = @import("std").mem.Allocator.VTable{ .alloc = bareAlloc, .resize = bareResize, .remap = bareRemap, .free = bareFree };
const allocator = @import("std").mem.Allocator{ .ptr = undefined, .vtable = &vtable };
};
const __koru_backing = if (@import("builtin").link_libc) @import("std").heap.c_allocator else if (@import("builtin").os.tag == .freestanding) __koru_bare.allocator else @import("std").heap.page_allocator;
var __koru_leak_count: @import("std").atomic.Value(usize) = .init(0);
fn __koru_alloc(ctx: *anyopaque, len: usize, alignment: @import("std").mem.Alignment, ret_addr: usize) ?[*]u8 {
_ = ctx;
const r = __koru_backing.rawAlloc(len, alignment, ret_addr);
if (comptime @import("builtin").mode == .Debug) {
if (r != null) _ = __koru_leak_count.fetchAdd(1, .monotonic);
}
return r;
}
fn __koru_resize(ctx: *anyopaque, memory: []u8, alignment: @import("std").mem.Alignment, new_len: usize, ret_addr: usize) bool {
_ = ctx;
return __koru_backing.rawResize(memory, alignment, new_len, ret_addr);
}
fn __koru_remap(ctx: *anyopaque, memory: []u8, alignment: @import("std").mem.Alignment, new_len: usize, ret_addr: usize) ?[*]u8 {
_ = ctx;
return __koru_backing.rawRemap(memory, alignment, new_len, ret_addr);
}
fn __koru_free(ctx: *anyopaque, memory: []u8, alignment: @import("std").mem.Alignment, ret_addr: usize) void {
_ = ctx;
__koru_backing.rawFree(memory, alignment, ret_addr);
if (comptime @import("builtin").mode == .Debug) {
_ = __koru_leak_count.fetchSub(1, .monotonic);
}
}
const __koru_vtable = @import("std").mem.Allocator.VTable{ .alloc = __koru_alloc, .resize = __koru_resize, .remap = __koru_remap, .free = __koru_free };
pub fn koru_allocator() @import("std").mem.Allocator {
return .{ .ptr = undefined, .vtable = &__koru_vtable };
}
pub inline fn __koru_intcast(comptime T: type, x: anytype) T {
if (comptime (@import("builtin").mode == .Debug or @import("builtin").mode == .ReleaseSafe))
return @as(T, @intCast(x));
const dst = @typeInfo(T);
const src = @typeInfo(@TypeOf(x));
if (comptime (dst == .int and src == .int and dst.int.bits == src.int.bits and dst.int.signedness != src.int.signedness))
return @as(T, @bitCast(x));
return @as(T, @intCast(x));
}
pub fn koru_leak_check() void {
if (comptime @import("builtin").mode != .Debug) return;
if (__koru_leak_count.load(.acquire) == 0) return;
if (comptime @import("builtin").target.os.tag == .freestanding) {
if (comptime @import("builtin").cpu.arch == .wasm32 or @import("builtin").cpu.arch == .wasm64) {
@panic("KORU LEAK CHECK FAILED: the produced program leaked");
} else {
const __klc = struct { extern var stdout: ?*anyopaque; extern fn fputs(__s: [*:0]const u8, __st: ?*anyopaque) c_int; };
var __lb: [128]u8 = undefined;
const __lm = "KORU LEAK CHECK FAILED: allocations still outstanding at end of run: ";
@memcpy(__lb[0..__lm.len], __lm);
var __ln: usize = __lm.len;
var __lv = __koru_leak_count.load(.acquire);
var __ld: [20]u8 = undefined;
var __lk: usize = 0;
while (__lv > 0) : (__lk += 1) { __ld[__lk] = @intCast('0' + __lv % 10); __lv /= 10; }
for (0..__lk) |__li| { __lb[__ln] = __ld[__lk - 1 - __li]; __ln += 1; }
__lb[__ln] = '\n'; __ln += 1; __lb[__ln] = 0;
_ = __klc.fputs(@as([*:0]const u8, @ptrCast(&__lb)), __klc.stdout);
@trap();
}
} else {
@import("std").debug.print("KORU LEAK CHECK FAILED: the produced program leaked (trace above)\n", .{});
@import("std").process.exit(1);
}
}
pub const main_module = struct {
// std/store: 'game' created (cell + write-subflow at module scope); fields entities: i64
// >>> FLOW: tests/regression/600_STDLIB/690_STORE/690_002_store_watch_guard_producer_if/input.k:23 ~input:__store_write_game()
pub fn flow0() void {
_ = main_module.__store_write_game_event.handler(.{ .field = 0, .value = __koru_store_game.entities + 1 });
}
// >>> FLOW: tests/regression/600_STDLIB/690_STORE/690_002_store_watch_guard_producer_if/input.k:24 ~input:__store_write_game()
pub fn flow1() void {
_ = main_module.__store_write_game_event.handler(.{ .field = 0, .value = __koru_store_game.entities + 1 });
}
// >>> FLOW: tests/regression/600_STDLIB/690_STORE/690_002_store_watch_guard_producer_if/input.k:25 ~input:__store_write_game()
pub fn flow2() void {
_ = main_module.__store_write_game_event.handler(.{ .field = 0, .value = __koru_store_game.entities + 1 });
}
pub fn koru_start_flow() void {
const result_0 = koru_koru.start_event.handler(.{ });
const result_0_done = result_0.done;
_ = &result_0_done;
}
pub fn koru_end_flow() void {
const result_0 = koru_koru.end_event.handler(.{ });
const result_0_done = result_0.done;
_ = &result_0_done;
}
const __KoruStoreT_game = blk: {
const __info = @typeInfo(@TypeOf(.{ .entities = @as(i64, 0) }));
var __fields: [__info.@"struct".fields.len]@import("std").builtin.Type.StructField = undefined;
for (__info.@"struct".fields, 0..) |__f, __i| {
__fields[__i] = .{ .name = __f.name, .type = __f.type, .default_value_ptr = null, .is_comptime = false, .alignment = __f.alignment };
}
break :blk @Type(.{ .@"struct" = .{ .layout = .auto, .fields = &__fields, .decls = &.{}, .is_tuple = false } });
};
var __koru_store_game: __KoruStoreT_game = .{ .entities = @as(i64, 0) };
pub const __store_apply_game_event = struct {
pub const Input = struct {
field: i64,
value: i64,
};
pub const Output = union(enum(u8)) {
entities: i64,
};
pub fn handler(__koru_event_input: @This().Input) @This().Output {
// >>> PROC: __store_apply_game [tests/regression/600_STDLIB/690_STORE/690_002_store_watch_guard_producer_if/input.k:18]
const field = __koru_event_input.field;
const value = __koru_event_input.value;
_ = &field;
_ = &value;
_ = &__koru_event_input;
return switch (field) {
0 => blk: { __koru_store_game.entities = value; break :blk .{ .entities = value }; },
else => unreachable,
};
}
};
pub const __store_write_game_event = struct {
pub const Input = struct {
field: i64,
value: i64,
};
pub const Output = void;
pub fn handler(__koru_event_input: @This().Input) @This().Output {
// >>> SUBFLOW: tests/regression/600_STDLIB/690_STORE/690_002_store_watch_guard_producer_if/input.k:18
const field = __koru_event_input.field;
const value = __koru_event_input.value;
_ = &field;
_ = &value;
_ = &__koru_event_input;
const result = main_module.__store_apply_game_event.handler(.{ .field = field, .value = value });
switch (result) {
.entities => |e| {
if (e > 1) {
(struct { fn __kout(__fd: i32, __b: []const u8) void { if (@import("builtin").os.tag == .freestanding) { const __kc = struct { extern var stdout: ?*anyopaque; extern var stderr: ?*anyopaque; extern fn fputs(__s: [*:0]const u8, __st: ?*anyopaque) c_int; }; var __kt: [4096]u8 = undefined; for (0..(__b.len + __kt.len - 2) / (__kt.len - 1)) |__ki| { const __kn = @min(__kt.len - 1, __b.len - __ki * (__kt.len - 1)); @memcpy(__kt[0..__kn], __b[__ki * (__kt.len - 1)..][0..__kn]); __kt[__kn] = 0; @import("std").mem.doNotOptimizeAway(__kc.fputs(@as([*:0]const u8, @ptrCast(&__kt)), if (__fd == 2) __kc.stderr else __kc.stdout)); } } else { @import("std").mem.doNotOptimizeAway(@import("std").posix.write(__fd, __b) catch @as(usize, 0)); } } fn __kw(comptime __f: []const u8, __a: anytype) void { var __kb: [65536]u8 = undefined; const __ks = @import("std").fmt.bufPrint(&__kb, __f, __a) catch __kb[0..0]; __kout(1, __ks); } }).__kw("big: {d}\n", .{e});
}
else {
}
},
}
}
};
pub const __store_peek_game_event = struct {
pub const Input = struct {
field: i64,
};
pub const Output = union(enum(u8)) {
entities: i64,
};
pub inline fn handler(__koru_event_input: @This().Input) @This().Output {
return __koru_handler_impl(__koru_event_input.field);
}
fn __koru_handler_impl(__koru_p_0: i64) @This().Output {
const __koru_event_input: @This().Input = .{ .field = __koru_p_0 };
// >>> PROC: __store_peek_game [tests/regression/600_STDLIB/690_STORE/690_002_store_watch_guard_producer_if/input.k:18]
const field = __koru_event_input.field;
_ = &field;
_ = &__koru_event_input;
return switch (field) {
0 => .{ .entities = __koru_store_game.entities },
else => unreachable,
};
}
};
pub const __store_announce_game_event = struct {
pub const Input = struct {
field: i64,
};
pub const Output = void;
pub inline fn handler(__koru_event_input: @This().Input) @This().Output {
return __koru_handler_impl(__koru_event_input.field);
}
fn __koru_handler_impl(__koru_p_0: i64) @This().Output {
const __koru_event_input: @This().Input = .{ .field = __koru_p_0 };
// >>> SUBFLOW: tests/regression/600_STDLIB/690_STORE/690_002_store_watch_guard_producer_if/input.k:18
const field = __koru_event_input.field;
_ = &field;
_ = &__koru_event_input;
const result = main_module.__store_peek_game_event.handler(.{ .field = field });
switch (result) {
.entities => |e| {
if (e > 1) {
(struct { fn __kout(__fd: i32, __b: []const u8) void { if (@import("builtin").os.tag == .freestanding) { const __kc = struct { extern var stdout: ?*anyopaque; extern var stderr: ?*anyopaque; extern fn fputs(__s: [*:0]const u8, __st: ?*anyopaque) c_int; }; var __kt: [4096]u8 = undefined; for (0..(__b.len + __kt.len - 2) / (__kt.len - 1)) |__ki| { const __kn = @min(__kt.len - 1, __b.len - __ki * (__kt.len - 1)); @memcpy(__kt[0..__kn], __b[__ki * (__kt.len - 1)..][0..__kn]); __kt[__kn] = 0; @import("std").mem.doNotOptimizeAway(__kc.fputs(@as([*:0]const u8, @ptrCast(&__kt)), if (__fd == 2) __kc.stderr else __kc.stdout)); } } else { @import("std").mem.doNotOptimizeAway(@import("std").posix.write(__fd, __b) catch @as(usize, 0)); } } fn __kw(comptime __f: []const u8, __a: anytype) void { var __kb: [65536]u8 = undefined; const __ks = @import("std").fmt.bufPrint(&__kb, __f, __a) catch __kb[0..0]; __kout(1, __ks); } }).__kw("big: {d}\n", .{e});
}
else {
}
},
}
}
};
};
pub const koru_koru = struct {
pub const start_event = struct {
pub const Input = struct {
};
pub const Output = union(enum(u8)) {
done: struct {
},
};
pub fn handler(__koru_event_input: @This().Input) @This().Output {
_ = &__koru_event_input;
return .{ .done = .{} };
}
};
pub const end_event = struct {
pub const Input = struct {
};
pub const Output = union(enum(u8)) {
done: struct {
},
};
pub fn handler(__koru_event_input: @This().Input) @This().Output {
_ = &__koru_event_input;
return .{ .done = .{} };
}
};
};
pub fn main() void {
main_module.koru_start_flow();
main_module.flow0();
main_module.flow1();
main_module.flow2();
main_module.koru_end_flow();
if (comptime @import("builtin").mode == .Debug) koru_leak_check();
}
test {
@import("std").testing.refAllDeclsRecursive(@This());
}
Emitted C# source
static class main_module {
public static void __koru_stdout_write(dynamic s) => global::System.Console.Out.Write(s);
public static void __koru_stderr_write(dynamic s) => global::System.Console.Error.Write(s);
// The mutable handle carrier — `*String`-style resources are
// `new __KoruBox { data = … }` because C# anonymous types are
// read-only: `s.data = …` (std/string append/clear, handle
// mutation generally) needs a settable member.
public class __KoruBox { public dynamic data; }
// Textification for `{{ … }}` operands: C# bool ToStrings as
// `True` where Koru prints `true`, and the operand's static type
// is unknown at this boundary — a `(x) is bool` inline test would
// be a compile error on statically-typed operands instead. Generic
// on purpose: `dynamic` boxed every value-type operand — measured
// ~1s/10M elements on 012_threat_scanner — while T specializes to
// the operand's own ToString() with no box.
public static string __koru_str<T>(T v) => v is bool b ? (b ? "true" : "false") : v?.ToString();
// std/store: 'game' created (cell + write-subflow at module scope); fields entities: i64
static class __koru_store_game {
public static long entities = 0;
public static long __koru_brand = -1;
}
public static class __store_apply_game_event {
public struct Input {
public long field;
public long value;
}
public struct Output {
public string tag;
public long entities;
}
public static Output handler(Input __koru_input) {
var field = __koru_input.field;
var value = __koru_input.value;
switch (field) {
case 0: { __koru_store_game.entities = value; return new Output { tag = "entities", entities = value }; }
}
throw new global::System.Exception("__store_apply_game: field index " + field + " is not a column of store 'game'");
return default;
}
}
public static class __store_write_game_event {
public struct Input {
public long field;
public long value;
}
public static dynamic handler(Input __koru_input) {
var field = __koru_input.field;
var value = __koru_input.value;
var result_0 = main_module.__store_apply_game_event.handler(new __store_apply_game_event.Input { field = (long)(field), value = (long)(value)});
var __matched_1 = false;
if (!__matched_1 && result_0.tag == "entities") {
var e = result_0.entities;
if (e > 1) {
__matched_1 = true;
__koru_stdout_write("big: " + __koru_str(e) + "\n");
}
}
if (!__matched_1 && result_0.tag == "entities") {
var _auto_6 = result_0.entities;
__matched_1 = true;
}
return default;
}
}
public static class __store_peek_game_event {
public struct Input {
public long field;
}
public struct Output {
public string tag;
public long entities;
}
public static Output handler(Input __koru_input) {
var field = __koru_input.field;
switch (field) {
case 0: return new Output { tag = "entities", entities = __koru_store_game.entities };
}
throw new global::System.Exception("__store_peek_game: field index " + field + " is not a column of store 'game'");
return default;
}
}
public static class __store_announce_game_event {
public struct Input {
public long field;
}
public static dynamic handler(Input __koru_input) {
var field = __koru_input.field;
var result_2 = main_module.__store_peek_game_event.handler(new __store_peek_game_event.Input { field = (long)(field)});
var __matched_3 = false;
if (!__matched_3 && result_2.tag == "entities") {
var e = result_2.entities;
if (e > 1) {
__matched_3 = true;
__koru_stdout_write("big: " + __koru_str(e) + "\n");
}
}
if (!__matched_3 && result_2.tag == "entities") {
var _auto_7 = result_2.entities;
__matched_3 = true;
}
return default;
}
}
public static class koru_start_event {
public struct Input {
}
public struct Output {
public string tag;
public dynamic done;
}
public static Output handler(Input __koru_input) => new Output { tag = "done" };
}
public static class koru_end_event {
public struct Input {
}
public struct Output {
public string tag;
public dynamic done;
}
public static Output handler(Input __koru_input) => new Output { tag = "done" };
}
public static void flow0() {
main_module.__store_write_game_event.handler(new __store_write_game_event.Input { field = (long)(0), value = (long)(__koru_store_game.entities + 1)});
}
public static void flow1() {
main_module.__store_write_game_event.handler(new __store_write_game_event.Input { field = (long)(0), value = (long)(__koru_store_game.entities + 1)});
}
public static void flow2() {
main_module.__store_write_game_event.handler(new __store_write_game_event.Input { field = (long)(0), value = (long)(__koru_store_game.entities + 1)});
}
public static void flow3() {
main_module.koru_start_event.handler(new koru_start_event.Input { });
}
public static void flow4() {
main_module.koru_end_event.handler(new koru_end_event.Input { });
}
}
static class Program {
static void Main() {
main_module.flow3();
main_module.flow0();
main_module.flow1();
main_module.flow2();
main_module.flow4();
}
}
Flows
flow ~new click a branch to expand · @labels scroll to their anchor
new (game, source: entities: 0[i64])
flow ~watch click a branch to expand · @labels scroll to their anchor
watch (game)
flow ~stored click a branch to expand · @labels scroll to their anchor
stored (source: game.entities: game.entities + 1)
flow ~stored click a branch to expand · @labels scroll to their anchor
stored (source: game.entities: game.entities + 1)
flow ~stored click a branch to expand · @labels scroll to their anchor
stored (source: game.entities: game.entities + 1)
Test Configuration
MUST_RUN LANGUAGES: zig cs