✓
Passing This code compiles and runs correctly.
Code
~import "$app/handle"
~app.handle:open()
| opened h1 |> app.handle:finalize(h: h1)
~app.handle:open()
| opened h1 |> app.handle:start_close(h: h1)
| closing h2 |> app.handle:finalize(h: h2)
Expected
Opening handle
Finalizing handle: 42
Opening handle
Starting close: 42
Finalizing handle: 42
Actual
Opening handle
Finalizing handle: 42
Opening handle
Starting close: 42
Finalizing handle: 42
Imported Files
// Library module: handle
// Demonstrates phantom state unions - events that accept multiple states
const std = @import("std");
// Handle type with phantom states
const Handle = struct {
id: i32,
};
// Open a handle - produces obligation (must be finalized)
~pub event open {}
| opened *Handle[opened!]
~proc open {
std.debug.print("Opening handle\n", .{});
const allocator = std.heap.page_allocator;
const h = allocator.create(Handle) catch unreachable;
h.* = Handle{ .id = 42 };
return .{ .opened = h };
}
// Start closing - explicitly discharges opened! and produces closing! obligation
~pub event start_close { h: *Handle[!opened] }
| closing *Handle[closing!]
~proc start_close {
std.debug.print("Starting close: {d}\n", .{h.id});
return .{ .closing = h };
}
// Finalize - accepts EITHER opened OR closing, discharging whichever obligation exists
~pub event finalize { h: *Handle[!opened|closing] }
~proc finalize {
std.debug.print("Finalizing handle: {d}\n", .{h.id});
// Clean up the handle
}
Test Configuration
MUST_RUN