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Passing This code compiles and runs correctly.
Code
// ============================================================================
// VERIFIED REGRESSION TEST - DO NOT MODIFY WITHOUT DISCUSSION
// ============================================================================
// Test 208: Simple server-style flow with nested labels
// A simplified synthetic example inspired by tcp-echo for flow visualization
// ============================================================================
const std = @import("std");
// Server events
~event listen { port: u16 }
| ready { server: u32 }
| failed { msg: []const u8 }
~proc listen {
std.debug.print("Listening on port {}\n", .{port});
if (port == 0) {
return .{ .failed = .{ .msg = "Invalid port" } };
}
return .{ .ready = .{ .server = port } };
}
~event accept { server: u32 }
| connected { conn: u32, server: u32 }
| failed { server: u32 }
~proc accept {
std.debug.print("Accepting connection\n", .{});
if (server == 9999) {
return .{ .failed = .{ .server = server } };
}
return .{ .connected = .{ .conn = server + 1, .server = server } };
}
~event process { conn: u32 }
| done { conn: u32 }
| retry { conn: u32 }
| error { conn: u32, msg: []const u8 }
~proc process {
std.debug.print("Processing connection {}\n", .{conn});
if (conn % 3 == 0) {
return .{ .error = .{ .conn = conn, .msg = "Processing error" } };
}
if (conn % 2 == 0) {
return .{ .done = .{ .conn = conn } };
}
return .{ .retry = .{ .conn = conn } };
}
~event close { conn: u32 }
| closed { }
~proc close {
std.debug.print("Closed connection {}\n", .{conn});
return .{ .closed = .{} };
}
~event log_error { conn: u32, msg: []const u8 }
| logged { conn: u32 }
~proc log_error {
std.debug.print("Error on connection {}: {s}\n", .{conn, msg});
return .{ .logged = .{ .conn = conn } };
}
~event cleanup { conn: u32 }
| cleaned { }
~proc cleanup {
std.debug.print("Cleaning up connection {}\n", .{conn});
return .{ .cleaned = .{} };
}
// Main flow with nested labels
~listen(port: 8080)
| ready s |> #accept_loop accept(server: s.server)
| connected c |> #process_loop process(conn: c.conn)
| done d |> close(conn: d.conn)
| closed |> @accept_loop(server: c.server)
| retry r |> @process_loop(conn: r.conn)
| error e |> log_error(conn: e.conn, msg: e.msg)
| logged l |> cleanup(conn: l.conn)
| cleaned |> @accept_loop(server: c.server)
| failed f |> @accept_loop(server: f.server)
| failed _ |> _