015 fleet drain not node drain

✓ Passing This code compiles and runs correctly.

Code

input.k

Supporting Files

world/grain/state.kv

Actual

world cleared
slate cleared
spawned
done 0
drain done
drained 1

Expected output

world cleared
slate cleared
spawned
done 0
drain done
drained 1

Flows

flow ~std/proto click a branch to expand · @labels scroll to their anchor
std/proto (counter, source: hits: u32)
flow ~register click a branch to expand · @labels scroll to their anchor
register (scope: "cell", source: touch(5))
flow ~new click a branch to expand · @labels scroll to their anchor
new (nodea, scope: "cell", world: "tests/regression/400_RUNTIME_FEATURES/470_FLEET/470_015_fleet_drain_not_node_drain/world", capacity: 8)
flow ~reset click a branch to expand · @labels scroll to their anchor
reset (world: "tests/regression/400_RUNTIME_FEATURES/470_FLEET/470_015_fleet_drain_not_node_drain/world")
flow ~std/node click a branch to expand · @labels scroll to their anchor
std/node (nodea)
flow ~std/node click a branch to expand · @labels scroll to their anchor
std/node (nodea)
flow ~now click a branch to expand · @labels scroll to their anchor
now
flow ~std/node click a branch to expand · @labels scroll to their anchor
std/node (nodea)

Test Configuration

MUST_RUN